Interaction Sound Design & Immersive Audio Experiences

FISKER, Audio Lead for the all-electric Ocean SUV, creating vehicle sounds and defining the company’s Sonic Identity via scoring and music direction of marketing videos.

META, Senior Sound Designer focused on Interaction across VR apps and hardware system sounds for Quest 2 and Quest Pro.

SOUNDSCAPE, Microsoft Research’s Audio AR wayfinding app for visually impaired community (Spatial Audio Design, Unity prototyping, User Research)

MICROSOFT RESEARCH - SOUNDSCAPE, Interaction Sound Designer for Audio AR wayfinding for visually impaired community (Spatial Audio Design, Unity prototyping, User Research)

X-AMBASSADORS “BOOM,” inclusive Audio AR music app, We Are Listen + Microsoft Research (Spatial Sound Design, Unity, ambisonic recording)

X-AMBASSADORS “BOOM,” Clio Award-Winning Audio AR music app, Listen + Microsoft Research (Spatial Sound Design, Unity, ambisonic recording)

MUSIC + VIDEO

GRAND CENTRAL IMMERSION, NYU ITP Grad Thesis. AR Audio app for immersive acoustic storytelling (Unity, headtracking, ambisonic sound design)

GRAND CENTRAL IMMERSION, NYU ITP Grad Thesis. AR Audio app for immersive acoustic storytelling (Unity, headtracking, ambisonic sound design)

VIDEO-XYLO, video projection mapped onto Xylophone (Max/MSP, projection mapping)

VIDEO-XYLO, video projection mapped onto Xylophone (Max/MSP, projection mapping)

OUR FUTURE WITH BOOKS, AR product concept, Hololens (Product design)

OUR FUTURE WITH BOOKS, AR product concept, Hololens (Product design)

Marble Mouth album art development (Art direction)

Marble Mouth album art development (Art direction)

MICROSOFT RESEARCH - SKYVIEW. 3D Audio AR app for AEG Stockholm’s Globe Arena site-specific installation. (Immersive audio design/mixing).

OCEANS LIKE US, Sound design for generative animation artwork for lobby installations, art gallery, and NFT.

Advertisement music score

Advertisement music score

DESIGN EXPO 17, AR product concept presentation at Microsoft Research

DESIGN EXPO 17, AR product concept presentation at Microsoft Research

SOUND OBJECTS, a VR generative music composition experience (Unity, sound design)

SOUND OBJECTS, a VR generative music composition experience (Unity, sound design)

AMBIENT MACHINE, musical soundscape app (Javascript, Interactive sound design)

AMBIENT MACHINE, musical soundscape app (Javascript, Interactive sound design)